Version 0.28
Path of Adventure » Devlog
Version 0.28.0 brings many small changes and improvement to Path of Adventure. The main things are:
- When traveling out of a dungeon, the player can choose between taking the same route or a new one. The new one grants another chance of finding loot and treasure, but the same one might have traps that are already neutralized. For example, you can burn down snake tunnels or spider webs and they won't bother you anymore when you return to them.
- Added 5 Rings of Power. Each of these rings is coupled to a character that you will be able to choose at the start of the game. The rings can also be found in dungeons, but they are very rare. The rings are:
- Ring of Life: Heals the character each day on the path.
- Ring of Brawn: Each attack has a 25% chance of dealing double damage.
- Ring of Stealth: Character always attacks in the first round of combat.
- Ring of Mana: Casting a spell during combat doesn't end the round.
- Ring of Wealth: Increases treasure with 5% each day.
- Improved the start of the game by lowering the chance of bad weapon combo's. It should now always be possible to pass the first boss, if played well.
Thanks for playing and as always; feedback is welcome!
Files
PathOfAdventure_0-28-0.zip 3 MB
Nov 05, 2018
Path of Adventure
A text-based roguelike, for mobile
Status | Released |
Author | Alinea Games |
Genre | Role Playing, Adventure |
Tags | Dungeon Crawler, Fantasy, Procedural Generation, Roguelike, Story Rich, Text based, Touch-Friendly, Turn-based |
Languages | English |
Accessibility | High-contrast, Interactive tutorial, Blind friendly |
More posts
- Free to play & Extended demo!Jul 01, 2019
- New content!Mar 12, 2019
- Text corrections and accessibilityJan 10, 2019
- Done!Dec 21, 2018
- Story and charactersNov 20, 2018
- The Power of TweaksOct 13, 2018
- Magic fantasticSep 15, 2018
- Two biggies in one weekAug 17, 2018
- Snakes... Why'd it have to be snakes?Aug 11, 2018
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